Goblins in Paizo’s Golarion world are funny yet absolutely insane little creatures, and in most cases you probably won’t get the chance to play as a goblin. However, there is a boon floating around for a few lucky PFS players that lets them play as one, and of course some GMs will allow strange races for their home games. In addition, there is the Free RPG Day adventure “We Be Goblins”, released I think in 2010, and in June of 2013 there will be a sequel, “We Be Goblins Too”, also given away at Free RPG Day. So, with all that in mind, let’s see how goblins stack up!

Racial Traits:

Ability Scores: +4 Dexterity, -2 Strength, -2 Charisma. This is a pretty painful set of ability mods to start off with, but it does lend to a great Rogue or ranged build, and bomb-focused Alchemists are also an excellent choice.

Type: Goblins are humanoids with the goblinoid subtype. This sadly means that many NPCs Rangers will probably have bonuses against you, so that could be a bad thing.

Size: Goblins are Small size, so they get a boost to attack, AC, and Stealth. They aren’t slow like other Small creatures, though, so being small is all good for the goblin. Combined with their extra bonus to Stealth, goblins are just as stealthy as Tiny creatures!

Speed: Goblins are fast for their size, and have a 30 foot base speed.

Skilled: Goblins have a +4 racial bonus to both Ride and Stealth, so this makes them great choices for mounted archers or sneaky builds.