Law Sphere
You follow a strict and ordered code of laws, and in so doing, achieve enlightenment.
Granted Powers: You gain Alignment Channel as a bonus feat, even if you do not meet the
prerequisites. In addition, you add Intimidate (Cha), Knowledge (local) (Int), and Knowledge (nobility) (Int) to your list of class skills.
Sphere Powers: You can select your sphere powers from the powers and revelations granted by the
following sources.
Domain/Subdomain: Law/Archon, Devil, Inevitable, Judgment, Kyton, Legislation, Loyalty, Slavery, Tyranny
Blessing: Law
Inquisition: Justice and Order
Mystery: Godclaw (armored mind, boon of the defender, boon of the guide, iron order, and might of the godclaw revelations only)
Divine Eminence (Sp): You can cast planar army (law spell only) once per week as your divine
eminence ability.
Sphere Spells: You add the following spells to your spell list, at the indicated spell levels.
0th—virtue
1st—charm person, command, detect chaos, delay pain, divine favor, forbid action, protection from chaos, remove fear, touch of truthtelling
2nd—align weapon (lawful only), arrow of law, castigate, early judgment, hold person, imbue with aura, instrument of agony, protection from chaos (communal), zone of truth
3rd—agonize, align weapon (communal; law only), archon’s aura, bestow curse, command undead, halt undead, hold person, magic circle against chaos, prayer, suggestion
4th—ardor’s onslaught, guardian of faith, order’s wrath, planar ally (lesser; lawful creatures only), rebuke, summon accuser
5th—atonement, command (greater), dispel chaos, dominate person, forbid action, (greater), mark of justice, oath of peace, planar binding (lesser; lawful creatures only), planeslayer’s call, summon infernal host, symbol of pain
6th—hold monster, planar ally (lawful creatures only), planar binding (lawful creatures only), symbol of persuasion
7th—bestow grace of the champion, dictum, hold person (mass)
8th—binding, divine vessel, planar ally (greater; lawful creatures only), planar binding (greater; lawful creatures only), shield of law
9th—hold monster (mass), summon monster IX (lawful creatures only)