Eldritch Warlock (Sorcerer/Witch)

Most sorcerers focus solely on their bloodlines, drawing strength from their inherent magical energies. However, there are those who seek greater power by tapping into the strange eldritch energies of witchcraft and their ilk. Through focusing unused spell energy, the eldritch warlock can unleash bolts of eldritch energy from his hands, blasting enemies and obstacle alike. With his bloodline powers augmented by his newly acquired hex magic and chosen patron, the eldritch warlock can be both a cunning ally and deadly foe. (Original Concept by Elghinn Lightbringer)

Primary Class: Sorcerer.

Secondary Class: Witch.

Alignment: Any.

Hit Dice: d6.

Bonus Skills and Ranks: The eldritch warlock may select three witch skills to add to her class skills in addition to the normal sorcerer class skills. The eldritch warlock gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The eldritch warlock is proficient with all simple weapons. He is not proficient with any type of armor or shield. Armor interferes with an eldritch warlock’s gestures, which can cause his spells with somatic components to fail.

Diminished Spellcasting: The eldritch warlock casts arcane spells drawn from the sorcerer/wizards spell list, and both casts and knows one fewer spell of each level than normal. If this reduces the number to 0 (minimum 1 for spells known), he may cast spells of that level only if his Charisma allows bonus spells of that level. He otherwise casts spells as a sorcerer of equal level.

Bloodline: At 1st level, the eldritch warlock may choose any *bloodline subject of GM approval as normal.

Starting at 3rd level, whenever the eldritch warlock gains a bloodline power, he may choose to take the bloodline po