Trench Infantryman (Fighter/Gunslinger)
(Original Concept by Alfray Stryke)
Primary Class: Fighter.
Secondary Class: Gunslinger.
Alignment: Any.
Hit Dice: d10.
Bonus Skills and Ranks: The trench infantryman may select three gunslinger skills to add to his class skills in addition to the normal fighter class skills. The trench infantryman gains a number of ranks at each level equal to 2 + Int modifier.
Weapon and Armor Proficiency: The trench infantryman is proficient with all simple and martial weapons, and with all firearms. They are proficient with light armor, but not with shields.
Gunsmith: At 1st level trench infantryman gains the gunslinger’s gunsmith ability. This ability and grit replace the bonus feat gained at 1st level.
Bonus Feats: This functions as the fighter class ability, except that a trench infantryman may also select grit feats.
Deeds: At 2nd level, a trench infantryman gains the gunslinger’s deeds ability, and gains access to 1st level deeds. Every four levels beyond 2nd, the trench infantryman gains access each subsequent level of deeds (3rd, 7th