Nature Whisperer (Druid/Bard)
Plants and animals have a language that scant few creatures can understand, let alone speak. Nature whisperers are what many jokingly refer as a side order of druids. They understand the ways of nature, but approach it with a certain wild joy that sometimes is at odds with the more stern approach of most other druidic circles. Nature whisperers feel a certain kinship with the beasts of the land more than with the plants and the earth. As such, their sympathy allows them to sing with an animal’s voice, and the animals join in with pleasure. However, unlike most other druids, nature whisperers have little qualms with the civilized world, as long as they do not witness the mistreatment of animals. Thus, they serve as superb teamsters, falconers, handlers and trainers, and are often found traveling to farmlands and other places where people may have trouble with animals, using their array of skills to smooth strained relationships between hunter and prey, or master and herd. (Original Concept by JonathonWilder)
Primary Class: Druid.
Secondary Class: Bard.
Hit Dice: d8.
Bonus Skills and Ranks: The nature whispererselects three bard skills to add to her class skills in addition to the normal druid class skills, one of which must be Perform. The nature whisperer gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The nature whispereris proficient with all simple weapons, and with all natural attacks (claw, bite, and so forth) of any form that she assumes with her wild shape. The nature whisperer is proficient with light and medium armor but is prohibited from wearing metal armor; thus, she may wear only padded, leather, or hide armor. A nature whisperer may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. A nature whisperer is proficient with shields (except tower shields) but must use only wooden ones. A nature whisperer who wears prohibited armor or uses a prohibited shield is unable to cast nature whisperer spells or use any of her supernatural or spell-like class abilities while doing so for 24 hours.
Wild Performance: A nature whisperer has a singular affinity towards nature. As such, she is trained to use the Performance skill to create magical effects on animal and plant life, including herself is desired. This functions like the bard’s bardic performance ability, except for the following changes. A nature whisperer can use wild performance for a number of rounds per day equal to 4 + her Charisma modifier, but gains only 1 additional round of performance per day at each level after 1st, instead of the usual 2 additional rounds per day. Each round, the nature whisperer can produce any wild performances that she has mastered, as indicated by her level. Each wild performance has audible visual components, or both, as usual.
A nature whisperer gains the following wild performances.
Call of the Wild (Su): At 1st level, an animal whisper can use wild performance to call 1d3 Tiny or smaller animals of a particular type she designates (provided their total CR is less than or equal to her caster level) to seek her out. The called animals must all be of a similar class of animals, such as amphibians (frogs and salamander), birds, insects, mammals (chipmunks, rabbits, and weasels), or reptiles (lizards and snakes). These animals move towards the nature whisperer under their own power and arrive within 1d4 rounds. The animal whisper must continue this performance during these rounds. Once the animals arrive, they remain for as lon