Resolute Wrangler (Samurai/Gunslinger)
On the wild frontiers, many struggle to make a living. As such, some turn to illicit means, stealing the hard earned profits and tools of others. Enter the resolute wrangler. These wandering gunmen can be found serving as simple lawmen, protecting the towns and ranches that hire them, while others live up to their names, bring those who make trouble and cause problems for the common folk to justice. While many resolute wranglers honorably hunt down outlaws because it the right thing to do, others do so for the money they can earn or for the simple thrill of the hunt. Regardless of the cause, resolute wranglers are ferocious and unrelenting pursuers. (Original Concept by Taco Man)
Primary Class: Samurai.
Secondary Class: Gunslinger.
Hit Dice: d10.
Bonus Skills and Ranks: The bounty hunter may select three gunslinger skills to add to his class skills in addition to the normal samurai class skills. The bounty hunter gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The bounty hunter is proficient with all simple and martial weapons, all firearms, and with light and medium armor, but not with shields.
Deeds: At 1st level, a resolute wrangler gains the gunslinger’s deed ability and can access to her 1st level deeds. Every four levels beyond 1st, the resolute wrangler gains access to each subsequent level of deeds (3rd, 7th, etc.), up to 15th level deeds at 17th level. However, the resolute wrangler may choose only two deeds that he knows of each level.
A resolute wrangler swaps seven deeds for the following deeds.
Wrangler’s Resolve (Ex): At 1st level, the resolute wrangler can spend 1 grit point to gain one of the following effects.
Determined: As a standard action, the resolute wrangler can spend one grit point to remove the fatigued, shaken, or sickened condition. If the resolute wrangler is at least 10th level, he can alternatively remove the exhausted, frightened, nauseated, or staggered condition. If the condition has a duration longer than 1 hour or is permanent, this effect removes the condition for 1 hour, at which time the condition returns.
Resolute: Whenever the resolute wrangler is required to make a Fortitude or Will save, he can spend 1 grit point as an immediate action to roll twice and take the better result. He must decide to use this ability before he rolls the saving throw.