Drow have a long and tangled history in role-playing games, but in the world of Paizo’s Golarion campaign setting, they are inescapably evil and enslave or conquer anyone they come across. They’re nimble and cunning like their lighter elven counterparts, and therefore a lot of what works for elves works well for drow, but they have a few fun race-specific options I definitely want to highlight as well.

Racial Traits:

Ability Scores: +2 Dexterity, +2 Charisma, -2 Constitution. These racial ability bonuses make drow ideal for sneaky Ninjas, Sorcerers, and Bards. They also make great summoning-focused characters thanks to the Blasphemous Covenant ability, giving demons that they summon a bunch of extra hit points.

Type: Drow are humanoids with the elf subtype, which means they qualify for any feats, spells, and archetypes that elves do.

Size: Drow are the same size as humans.

Speed: Drow move the same speed as humans.

Weapon Familiarity: Drow gain proficiency with three useful weapons, the hand crossbow, rapier, and shortsword.

Drow Immunities: Drow have the same immunities as their pale cousins, and they can come in very handy in the right situation.