Shadow Monk (Rogue/Monk)
(Original Concept by Byrdology)
Alignment: Any nonchaotic.
Hit Dice: d8.
Bonus Skills and Ranks: The shadow monk selects three monk skills to add to her class skills in addition to the normal rogue class skills. The shadow monk gains a number of ranks at each level equal to 6 + Int modifier.
Weapon and Armor Proficiency: The shadow monk is proficient with all simple weapons, plus plus the hand crossbow, handaxe, kama, nunchaku, rapier, sai, sap, shortbow, short sword, shuriken, siangham, and temple sword*. A shadow monk is proficient with light armor, but not with shields. When wearing medium armor, heavy armor, using a shield, or carrying a medium or heavy load, a shadow monk loses his flurry of blows abilities. (*Advanced Player’s Guide)
Sneak Attack: This is exactly like the rogue ability of the same name, except that a shadow monk deals extra damage as indicated on Table: Shadow Monk.
Rogue Talents: This is exactly like the rogue ability of the same name, except that a shadow monk gains a rogue talent at 2nd level and every four levels thereafter.
Unarmed Strike: At 1st level, a shadow monk gains the monk’s unarmed strike ability and deals unarmed damage as shown on Table: Shadow Monk. This ability replaces trapfinding.
Flurry of Blows (Ex): At 4th level, a shadow monk gains the monk’s flurry of blows ability. This ability replaces the rogue talents gained at 4th, 10th, and 16th level.
Ki Pool (Su): At 4th level, a shadow monk gains the monk’s ki pool ability. In addition to the normal ki pool abilities, the shadow monk can spend ki points to perform one of the following abilities.
At 6th level, whenever a shadow monk makes a successful unarmed attack (including flurry of blows), she can spend 1 ki point as an immediate action to deal sneak attack damage in