Dimensional Warrior (Fighter/Wizard)
While conventional fighters study arms and armor, the dimensional warrior includes the study of special magic, acquiring the ability to shift across dimensions to attack opponents from behind or retreat to a safe place. Unlike most warriors, dimensional warriors gain a spatial awareness through their studies which they use to gain a tactical advantage. They study swordplay and tactics, as well as dimensional geometry, blending them into a versatile style of mobile combat. (Original Concept by Gavmania)
Hit Dice: d10.
Bonus Skills and Ranks: The dimensional warrior selects three wizard skills to add to his class skills in addition to the normal fighter class skills. The dimensional warrior gains a number of ranks at each level equal to 2 + Int modifier.
Weapon and Armor Proficiency: The dimensional warrior is proficient with all simple and martial weapons, with light and medium armor, and with shields (except tower shields).
Dimensional Pool (Su): At 1st level, a dimensional warrior gains a reservoir of mystical arcane energy that he can draw upon to fuel his powers and cast dimensional magic. This arcane pool has a number of points equal to his 1/2 dimensional warrior level (minimum 1) + his Intelligence modifier. The pool refreshes once per day when the magus prepares his spells.
At 1st level, a magus can expend 1 point from his arcane pool as a swift action to dimensional shift (teleport) to a nearby space as a swift action as if using dimension door. This movement does not provoke an attack of opportunity. A dimensional warrior must be able to see the space that he is moving into. A dimensional warrior cannot take other creatures with him when he uses this ability. A dimensional warrior can move 5 feet for every two dimensional warrior levels he possesses (minimum 5 feet). This ability counts as dimension door for the purpose of qualifying for feats. This ability only functions when he is wearing light armor, medium armor, or no armor, and carrying a light load.
At 2nd level, by expending 1 point from his dimensional pool, a dimensional warrior can do one of the following:
Force an opponent to make a successful Perception check (DC 10 + 1/2 the dimensional warrior’s level + his Intelligence modifier) as an immediate action, or provoke an attack of opportunity from the dimensional warrior. The dimensional warrior must have appeared adjacent to the opponent through the use of dimensional shift (or dimension door). This attack of opportunity counts against those granted by the Combat Reflexes feat. The point expended for this ability is in addition to the point(s) expended to dimensional shift or cast dimension door.
Gain a +4 bonus on a single Reflex save as an immediate action.