Rampant Iconoclast (Barbarian/Inquisitor)
Some warriors are inspired to overcome their foes in anger or simple-minded dedication to a cause–the rampant iconoclast channels that anger into wrathful power, able to perform miraculous feats of martial acumen or use her companions as inspiration or in tactically advantageous ways. (Original Concept by Oceanshieldwolf)
Hit Dice: d10.
Bonus Skills and Ranks: The rampant iconoclast may select three inquisitor skills to add to her class skills in addition to the normal barbarian class skills. The rampant iconoclast gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: A rampant iconoclast is proficient with all simple and martial weapons, with light armor, medium armor, and with shields (except tower shields).
Staunch Mien (Ex): A rampant iconoclast becomes well versed in making the most of overbearing and intimidating her foes through body language and speech. She adds 1/2 her rampant iconoclast level on all Intimidate checks. The rampant iconoclast also adds her Strength or Constitution modifier to any Intimidate checks made while her wrath is activated. This ability replaces fast movement.
Wrath (Ex): A rampant iconoclast can call upon divine strength, granting her additional combat prowess. Starting at 1st level, a rampant iconoclast can enact wrath for a number of rounds per day equal to 4 + her Constitution modifier. At each level after 1st, the duration of her wrath increases for 2 additional rounds. Temporary increases to Constitution, such as those gained from wrath and spells like bear's endurance, do not increase the total number of rounds that a rampant iconoclast can enact wrath per day. A rampant iconoclast can enact wrath as a free action. The total number of rounds of wrath per day is renewed after resting for 8 hours, although these hours do not need to be consecutive.
While a wrath is in effect, a rampant iconoclast gains a +4 morale bonus to her Strength or Constitution (not both), as well as a +2 morale bonus on Will saves. In addition, she takes a –1 penalty to Armor Class. The increase to Constitution grants the rampant iconoclast 2 hit points per Hit Dice, but these disappear when the wrath ends and are not lost first like temporary hit points.
The rampant iconoclast must also choose one inquisition. She can use this inquisition only while under the effects of wrath.
While wrath is in effect, a rampant iconoclast cannot use any Charisma–, Dexterity–, or Intelligence–based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration (except for those granted by her inquisition).
A rampant iconoclast can end her wrath as a free action and is fatigued after wrath for a number of rounds equal to 2 times the number of rounds spent in wrath. A rampant iconoclast cannot enact a new wrath while fatigued or exhausted but can otherwise enter wrath multiple times during a single encounter or combat. If a rampant iconoclast falls unconscious, her wrath immediately ends, placing her in peril of de