Sphere Channeling Powers
The following Sphere Channeling Powers are restricted to the Divine Sage archetype and replace the vicar's Channel Energy class feature. The powers are listed according to their associated spheres.
This universal sphere is granted to all divine sages, regardless of alignment or their deity's listed spheres. The All sphere allows the divine sage to channel energy as a normal vicar. In addition, he can choose any one channeling feat as a bonus feat, even if he does not meet the prerequisites.
A divine sage with the Air, Earth, Fire, or Water favored sphere gains the following channeling power.
Elemental Shape (Su): The divine sage can spend 1 point from his divine reservoir to take on the following aspects of his chosen element. This effect lasts for 1 hour plus 1 additional hour for every two divine sage levels beyond 1st, or until he changes back. Changing form (to his aspect, an elemental, or back) is a standard action and doesn’t provoke an attack of opportunity.
Air: The divine sage becomes semi-transparent, gains a +2 bonus to his Dexterity, and gains a +2 natural armor bonus.
Earth: The divine sage takes on a brown, earthen hue, gains a +2 bonus to his Strength, and gains a +4 natural armor bonus.
Fire: The divine sage takes on a fiery red hue, gains a +2 bonus to his Dexterity, and gains a +2 natural armor bonus.
Water: The divine sage takes on a greenish-blue hue, gains both a +2 bonus to his Constitution, and gains a +4 natural armor bonus.
At 4th level, when the divine sage spends 1 point from his divine reservoir, he gains the ability to turn himself into a Small elemental and back again. This functions as elemental body I. At 8th level, a divine sage can spend 2 points from his divine reservoir to make this ability function as elemental body II. At 12th level, he can spend 3 points from his divine reservoir to make it function as elemental body III. At 16th level, a divine sage can spend 4 points